Evergreen

Frostburn (Fr)Updated Supplementals (3.5)

Evergreen is a D&D 3.5 spell (Transmutation) from Fr. On class lists for Druid (Level 2), Druid Variant (Level 2), Druidic Avenger (Level 2). Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 1 hour/level and instantaneous (see text); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, DF
Range
Medium (100 ft. + 10 ft./level)
Target
Ice and snow in the targeted area
Area
10 ft. radius
Duration
1 hour/level and instantaneous (see text)
Saving Throw
None
Spell Resistance
No

You imbue a 10-foot-radius area of plant life with magical heat, instantly healing 1d8 points of damage +1 point per caster level (maximum +10), and granting immunity to cold for the duration of the spell.
Evergreen affects natural plants as well as creatures with the plant subtype.