Enrage Animals

Champions of Ruin (CR)Updated Forgotten Realms (3.5)

Enrage Animals is a D&D 3.5 spell (Enchantment (Compulsion)) from CR. On class lists for Druid (Level 1), Ranger (Level 1), Consecrated Harrier (Level 1), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates (see text); Duration: 1 minute/level; Casting time: 1 standard action.

School
Enchantment (Compulsion)
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
All animals within 30 ft. of each other
Duration
1 minute/level
Saving Throw
Will negates (see text)
Spell Resistance
Yes

This spell incites and enrages animals, making them hostile and vicious. Only ordinary animals (those with Intelligence scores of 1 or 2) can be affected by this spell. The maximum number of Hit Dice of animals you can affect is equal to 2d4 + your caster level. A dire animal or an animal trained only to attack on order is allowed a saving throw; other animals are not. For example, a ranger could enrage a normal bear or wolf with little trouble, but it’s more difficult to drive a trained guard dog into a frenzy so that it attacks its master.

The affected creatures attack the nearest creature, including any other creatures affected by this spell.