Easy Trail
Easy Trail is a D&D 3.5 spell (Abjuration) from Mag. On class lists for Druid (Level 2), Harper Scout (Level 2), Ranger (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 hour/level (D); Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Area
- 30 ft. cone
- Effect
- 30 ft. cone trailing behind the caster
- Duration
- 1 hour/level (D)
- Saving Throw
- None (harmless)
- Spell Resistance
- Yes (harmless)
You radiate an energy that gently pushes plants aside, allowing easy passage and hiding your trail after you pass.
Anyone in the area of the spell (including the caster) finds the undergrowth held aside while they pass.
This essentially provides a "trail" through any terrain (see Table 9-5: Terrain and Overland Movement, page 143 of the Player’s Handbook).
Once the effect of the spell passes, the plants return to their normal shape.
The DC to track anyone who traveled within the area of this spell is increased by +5 (the equivalent of hiding the trail).
This spell has no effect on plant creatures (that is, they aren’t pushed or held aside).