Divine Agility
Divine Agility is a D&D 3.5 spell (Transmutation) from DF. On class lists for Cleric (Level 5), Cleric Variant (Level 5), Cloistered Cleric (Level 5). Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One living creature
- Duration
- 1 round/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
Calling on the divine power of your patron, you imbue a living creature with agility and skill in combat. You confer the base Reflex save bonus of a rogue of your total character level, an enhancement bonus to Dexterity sufficient to raise the target creature’s Dexterity score to 18 (if it is not already 18 or higher), and the Spring Attack feat on the target creature for the duration of the spell.