Divine Agility
Divine Agility is a D&D 3.5 spell (Transmutation) from CD. On class lists for Cleric (Level 5), Cleric Variant (Level 5), Cloistered Cleric (Level 5). Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One living creature
- Duration
- 1 round/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
Calling on the divine power of your patron, you imbue a living creature with agility and skill in combat. You confer the base Reflex save bonus of a rogue of your total character level, a +4 enhancement bonus to Dexterity, and the Spring Attack feat on the target for the duration of the spell.