Detect Law
Detect Law is a D&D 3.5 spell (Divination) from PH. On class lists for Cloistered Cleric (Level 1), Adept (Level 1), Ebonmar Infiltrator (Level 1), and others. Range or area: 60 ft.; Saving throw: None; Duration: Concentration, up to 10 minutes/ level (D); Casting time: 1 standard action.
- School
- Divination
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- 60 ft.
- Area
- 60 ft. cone emanation
- Duration
- Concentration, up to 10 minutes/ level (D)
- Saving Throw
- None
- Spell Resistance
- No
This spell functions like detect evil, except that it detects the auras of lawful creatures, clerics of lawful deities, lawful spells, and lawful magic items, and you are vulnerable to an overwhelming lawful aura if you are chaotic.