Dawn
Dawn is a D&D 3.5 spell (Abjuration) from SS. On class lists for Druid (Level 0), Druid Variant (Level 0), Druidic Avenger (Level 0), and others. Range or area: Personal; Saving throw: Fortitude negates (harmless); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V
- Range
- Personal
- Target
- All creatures within 15 ft. of the caster
- Area
- 15 ft. radius burst centered on the caster
- Duration
- Instantaneous
- Saving Throw
- Fortitude negates (harmless)
- Spell Resistance
- Yes
All sleeping creatures in the affected area awaken.
Those who are unconscious because of subdual damage wake up and become staggered (see Subdual Damage in Chapter 8 of the Player’s Handbook).
This spell does not affect dying creatures.