Crawling Darkness

Savage Species (SS)Updated Supplementals (3.0)

Crawling Darkness is a D&D 3.5 spell (Conjuration (Creation)) from SS. On class lists for Cleric (Level 5), Cleric Variant (Level 5), Cloistered Cleric (Level 5). Range or area: Personal; Saving throw: None (harmless); Duration: 1 minute/level (D); Casting time: 1 full round.

School
Conjuration (Creation)
Casting Time
1 full round
Components
V, S, DF
Range
Personal
Target
The caster
Duration
1 minute/level (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You bring into being a shroud of dark, writhing tentacles around your body.
The tentacles do not interfere with your movement or spellcasting, but they provide you one-half concealment (20% miss chance) and totally hide your features.
You get a +4 competence bonus on grapple checks, Climb checks, and Escape Artist checks.
Crawling darkness automatically protects you with a feather fall effect if you ever fall more than 3 feet and allows you to use water walk at will.