Clutch of Orcus

Spell Compendium (Sc)Updated Supplementals (3.5)

Clutch of Orcus is a D&D 3.5 spell (Necromancy) from Sc. On class lists for Cleric (Level 3), Cleric Variant (Level 3), Cloistered Cleric (Level 3). Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Fortitude negates; Duration: Concentration, up to 1 round/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Target
One humanoid
Duration
Concentration, up to 1 round/level
Saving Throw
Fortitude negates
Spell Resistance
Yes

Reaching out a hand twisted by tension into a grasping claw, you squeeze your foe’s heart from afar, anticipating the moment its smoking remains will rest in your palm.

Magical force grips the subject’s heart (or similar vital organ) and begins crushing it. The victim is paralyzed and takes 1d12 points of damage per round. Concentration is required to maintain the spell each round. A conscious victim can attempt a new Fortitude saving throw each round to end the spell. If the victim dies as a result of this spell, its smoking heart appears in your hand.