Clutch of Orcus
Clutch of Orcus is a D&D 3.5 spell (Necromancy) from LM. On class lists for Cleric (Level 3), Cleric Variant (Level 3), Cloistered Cleric (Level 3). Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Fortitude negates; Duration: Concentration; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One humanoid
- Duration
- Concentration
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
Magical force grips the subject’s heart (or similar vital organ) and begins crushing it.
The victim reacts as if having a heart attack (it is paralyzed) and takes 1d3 points of damage per round.
Concentration is required to maintain the spell each round.
A conscious victim gains a new saving throw each round to end the spell.
If the victim dies as a result of this spell, its smoking heart appears in the caster’s hand.