Climbing Tree
Climbing Tree is a D&D 3.5 spell (Conjuration (Creation)) from CM. On class lists for Druid (Level 1), Ranger (Level 1), Wu Jen (Level 1), and others. Range or area: Touch; Saving throw: None; Duration: 1 minute/level (D); Casting time: 1 full round.
- School
- Conjuration (Creation)
- Casting Time
- 1 full round
- Components
- V, S, DF
- Range
- Touch
- Effect
- A thin but sturdy tree
- Duration
- 1 minute/level (D)
- Saving Throw
- None
- Spell Resistance
- No
At your call, a tree snakes up from the earth, in seconds growing as tall as trees that have lived for years.
You cause a 1-foot-diameter tree to grow in the center of any adjacent square. The tree can grow as high as 10 feet per caster level (to a maximum of 50 feet). The branches are evenly spaced and perfect for climbing; ascending the tree requires a successful DC 5 Climb check.
The tree can grow only in soft terrain, such as dirt, soil, or sand. The tree has hardness 5 and 120 hit points; if cut down, it vanishes instantly. It can’t be animated by any means, such as with animate plants, nor can it serve as the basis for any plant-related spell such as tree stride. Treat the tree as a slender pillar (DMG 64) for terrain purposes.