Climb Walls

Spell Compendium (Sc)Updated Supplementals (3.5)

Climb Walls is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 1), Ranger (Level 1), Consecrated Harrier (Level 1), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One creature
Duration
1 minute/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You brush the target with your finger, and she now perceives handholds and toeholds where others see smooth stone.

The subject gains a +10 enhancement bonus on Climb checks. The bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th. Unlike with spider climb, this spell does not allow the subject to climb on ceilings, and it does not give the creature a climb speed.

Material Component: A drop of tree sap or equally sticky material.