Climb Walls
Climb Walls is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 1), Ranger (Level 1), Consecrated Harrier (Level 1), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Touch
- Target
- One creature
- Duration
- 1 minute/level (D)
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
You brush the target with your finger, and she now perceives handholds and toeholds where others see smooth stone.
The subject gains a +10 enhancement bonus on Climb checks. The bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th. Unlike with spider climb, this spell does not allow the subject to climb on ceilings, and it does not give the creature a climb speed.
Material Component: A drop of tree sap or equally sticky material.