Claws of the Beast
Claws of the Beast is a D&D 3.5 spell (Transmutation) from Mag. On class lists for Druid (Level 1), Druid Variant (Level 1), Druidic Avenger (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
Your fingers sprout claws.
Your hands become weapons that do 1d6 points of damage.
If your normal unarmed damage is greater than 1d6, the damage does not change.
You are considered armed while this spell is in effect.