Circle of Doom
Circle of Doom is a D&D 3.5 spell (Necromancy) from PHB. On class lists for Cleric (Level 5), Cleric Variant (Level 5), Cloistered Cleric (Level 5). Range or area: 20 ft.; Saving throw: Fortitude half; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- 20 ft.
- Target
- All living enemies and undead creatures within a 20 ft. radius burst centered on the caster
- Area
- 20 ft. radius burst centered on the caster
- Duration
- Instantaneous
- Saving Throw
- Fortitude half
- Spell Resistance
- Yes
Negative energy bursts in all directions from the point of origin, dealing 1d8 points of damage +1 point per caster level (maximum +20) to nearby living enemies.
Like inflict spells, circle of doom cures undead in its area rather than harming them.