Cast in Stone

Spell Compendium (Sc)Updated Supplementals (3.5)

Cast in Stone is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 9), Druid Variant (Level 9), Druidic Avenger (Level 9). Range or area: Personal; Saving throw: None and Fortitude negates (see text); Duration: 1 round/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Duration
1 round/level (D)
Saving Throw
None and Fortitude negates (see text)
Spell Resistance
No

Your eyes become like gray stone orbs traced with golden veins. The change catches the foes fighting you by surprise, and they turn to stone.

Any creature within 30 feet that meets your gaze is permanently turned into a mindless, inert statue (as flesh to stone), unless it succeeds on a Fortitude save. You can free the victim of your own cast in stone at any time by speaking a command word you establish during the casting.

Each creature within range of the gaze must attempt a saving throw against the gaze effect each round at the beginning of its turn. A creature can avert its eyes, which grants a 50% chance to avoid the gaze but in turn grants you concealment relative to it. A creature can close its eyes or turn away entirely; doing so prevents the gaze from affecting it but grants you total concealment from that creature.

In addition, you can actively attempt to use the gaze as a standard action each round. To do so, you choose a target within range, and that target must attempt a saving throw. A target that is averting or shutting its eyes gains the above benefits.