Burrow

Spell Compendium (Sc)Updated Supplementals (3.5)

Burrow is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 2), Ranger (Level 2), Consecrated Harrier (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, DF, F
Range
Touch
Target
One creature
Duration
1 minute/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You invoke the spell and your hands glow with a yellow aura, the aura lengthening and forming into translucent mole hands. The smell of freshly turned earth fills the air.

The subject can burrow through earth and loose rock (but not solid stone) with a speed of 30 feet (or 20 feet if it wears medium or heavy armor, or if it carries a medium or heavy load).

Arcane Focus: A claw from a burrowing creature.