Bewildering Visions

Complete Champion (CC)Updated Supplementals (3.5)

Bewildering Visions is a D&D 3.5 spell (Illusion (Phantasm)) from CC. On class lists for Adept (Level 2), Cleric (Level 2), Shugenja (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: 1 round/level; Casting time: 1 standard action.

School
Illusion (Phantasm)
Casting Time
1 standard action
Components
V, S, DF
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes

You channel mischievous divine energy to envelop your foe in sickened disorientation.

This spell makes the world appear to be tossing and rippling in a nauseating manner. The subject must make a Will save or be sickened for the duration of the spell. Additionally, a character that fails his Will save must make a Fortitude save each round or be nauseated.