Anarchic Water

Planar Handbook (PlH)Updated Supplementals (3.5)

Anarchic Water is a D&D 3.5 spell (Transmutation) from PlH. On class lists for Cleric (Level 1), Cleric Variant (Level 1), Cloistered Cleric (Level 1). Range or area: Touch; Saving throw: Will negates (object); Duration: Instantaneous; Casting time: 1 minute.

School
Transmutation
Casting Time
1 minute
Components
V, S, M
Range
Touch
Target
One flask of water
Duration
Instantaneous
Saving Throw
Will negates (object)
Spell Resistance
Yes (object)

This transmutation imbues a flask (1 pint) of water with the energy of chaos, turning it into anarchic water (see page 75).
Material Component: 5 pounds of powdered iron and silver (worth 25 gp).