Anarchic Water
Anarchic Water is a D&D 3.5 spell (Transmutation) from PlH. On class lists for Cleric (Level 1), Cleric Variant (Level 1), Cloistered Cleric (Level 1). Range or area: Touch; Saving throw: Will negates (object); Duration: Instantaneous; Casting time: 1 minute.
- School
- Transmutation
- Casting Time
- 1 minute
- Components
- V, S, M
- Range
- Touch
- Target
- One flask of water
- Duration
- Instantaneous
- Saving Throw
- Will negates (object)
- Spell Resistance
- Yes (object)
This transmutation imbues a flask (1 pint) of water with the energy of chaos, turning it into anarchic water (see page 75).
Material Component: 5 pounds of powdered iron and silver (worth 25 gp).