Horn of the Tritons

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Horn of the Tritons is a D&D 3.5 magic item (Wondrous Item) from —. Price 15,100 gp; Caster level 8.

Type
Wondrous Item
Price
15,100 gp
Caster Level
8

This device is a conch shell that can be blown once per day (except by a triton, who can sound it three times per day). A horn of the tritons can do any one of the following functions when blown:

  • Calm rough waters in a one-mile radius. This dispels a summoned water elemental if it fails its Will saving throw (DC 16).
  • Attract 5d4 Large sharks (a 01-30 result on d%), 5d6 Medium-size sharks (31-80), or 1d10 sea lions (81-100) if the character is in a body of water in which such creatures dwell. The creatures are friendly and obey, to the best of their ability, the one who sounded the horn.
  • Panic and demoralize aquatic creatures with Intelligence scores of 1 or 2 within 500 feet as if they had been targeted by a fear spell (DC 16). Those who do save are shaken for 3d6 rounds.

Any sounding of a horn of the tritons can be heard by all tritons within a three-mile radius.
CL 8th; Craft Wondrous Item, fear, summon monster V, control water, creator must be a triton or get construction aid from a triton; Market Price: 15,100 gp; Weight: 2 lb.
Source: Dungeon Master's Guide v.3.5