War Cry
War Cry is a D&D 3.5 spell (Enchantment (Compulsion)) from Mag. On class lists for Bard (Level 4), Bard Variant (Level 4), Divine Bard (Level 4), and others. Range or area: Personal; Saving throw: Will negates (see text); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Enchantment (Compulsion)
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level
- Saving Throw
- Will negates (see text)
- Spell Resistance
- Yes (see text)
You attack with a war cry that bolsters your own courage as well as intimidating your enemies.
As a result of this spell, you gain a +2 morale bonus on attacks and damage, or a +4 morale bonus on attacks and damage made as part of a charge attack.
Any opponent you attack in melee must make a Will save or become panicked.
Once the target makes a successful saving throw against this effect, it cannot be affected by your war cry for one day.