Wail of Doom

Spell Compendium (Sc)Updated Supplementals (3.5)

Wail of Doom is a D&D 3.5 spell (Necromancy) from Sc. On class lists for Bard (Level 5), Bard Variant (Level 5), Divine Bard (Level 5), and others. Range or area: 30 ft.; Saving throw: Will partial (see text); Duration: Instantaneous + 1 round/level or 1 round (see text); Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V
Range
30 ft.
Area
30 ft. cone burst
Duration
Instantaneous + 1 round/level or 1 round (see text)
Saving Throw
Will partial (see text)
Spell Resistance
Yes

You unleash a terrible cry of malice and anger. The very air darkens with black energy as your cry echoes away from you.

Anyone caught in the area of this spell suffers excruciating pain and becomes demoralized. Each creature takes 1d4 points of damage per caster level (maximum 15d4) and becomes panicked for 1 round per caster level. A successful Will save halves the damage, reduces the panicked effect to shaken, and reduces the duration of the shaken effect to 1 round.