Wail of Doom

Complete Adventurer (CAd)Updated Supplementals (3.5)

Wail of Doom is a D&D 3.5 spell (Necromancy) from CAd. On class lists for Bard (Level 5), Bard Variant (Level 5), Divine Bard (Level 5), and others. Range or area: 30 ft.; Saving throw: Will partial (see text); Duration: Instantaneous and 1 round/level or 1 round (see text); Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V
Range
30 ft.
Area
30 ft. cone burst
Duration
Instantaneous and 1 round/level or 1 round (see text)
Saving Throw
Will partial (see text)
Spell Resistance
Yes

Anyone caught in the area of this spell suffers excruciating pain and becomes demoralized. Each creature takes 1d4 points of damage per caster level (up to a maximum of 15d4) and becomes panicked for 1 round per caster level. A successful Will save halves the damage, reduces the panicked effect to shaken, and reduces the duration of the shaken effect to 1 round.