Vorpal Entanglement

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Vorpal Entanglement is a D&D 3.5 spell (Transmutation) from MMM. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Reflex negates; Duration: 1 round/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Target
1 creature per level
Duration
1 round/level (D)
Saving Throw
Reflex negates
Spell Resistance
Yes

This spell appears at first to be a simple entangling roots spell, but the effect is far more deadly. Each of the vines this spell creates has a razor-sharp edge and cuts deeply into entangled targets. This spell functions like entangling roots (see the WoW RPG book, Chapter 17: Spells), Duration: 1 min./level You can tread on any liquid as if it were firm ground. You can easily traverse mud, oil, snow, quicksand, running water, ice, and even lava, since your feet hover an inch or two above the surface. (If you cross molten lava you still take damage from the heat because you are near it.) You can walk, run, charge or otherwise move across the surface as if it were normal ground. If you cast this spell underwater (or while you are partially or wholly submerged in liquid), you are borne toward the surface at 60 feet per round until you can stand on it.