Vital Strike

Complete Mage (CM)Updated Supplementals (3.5)

Vital Strike is a D&D 3.5 spell (Divination) from CM. On class lists for Assassin (Level 3), Horde Assassin (Level 3). Range or area: Personal; Saving throw: None (harmless); Duration: 1 attack; Casting time: 1 swift action.

School
Divination
Casting Time
1 swift action
Components
S
Range
Personal
Target
The caster
Duration
1 attack
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You suddenly see two versions of your target, one a split second ahead of the other, allowing you to target the holes in his defenses.

You gain temporary, intuitive insight into the actions of your foes. Your next single attack roll (if it is made before the end of the next round) is considered a sneak attack, even if your foe is neither flat-footed nor flanked. This spell does not allow you to sneak attack creatures normally immune to such attacks, nor does it allow you to make use of other abilities—such as certain feats—that deal ability damage, or otherwise grant you extra benefits, when you make a sneak attack.