Vision of Punishment

Champions of Valor (CV)Forgotten Realms (3.5)
School
Divination
Casting Time
1 swift action
Components
V, DF
Range
Close (25 ft. + 5 ft./2 levels)
Target
One evil living creature
Duration
1 round/3 levels
Saving Throw
Will partial
Spell Resistance
Yes

You give the target a vision of what awaits it in the afterlife. Since most evil creatures go to an evil plane where they take the form of a lowly and much-tortured petitioner (barring special arrangements with evil gods or fiends that grant them higher status in the afterlife), this is usually a gut-wrenching vision. The target is nauseated; if it makes its saving throw, it is instead sickened (see page 301 of the Dungeon Master’s Guide for definitions of these conditions.

Sacrifice Component: 1d2 points of Strength damage.