Tremor Totem
Tremor Totem is a D&D 3.5 spell (Conjuration (Healing) [Totem]) from MMM. On class lists for Witch Doctor (Level 5). Range or area: 20 ft.; Saving throw: Fortitude half (harmless); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Conjuration (Healing) [Totem]
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- 20 ft.
- Area
- 20-ft.-radius spread centered on the totem
- Duration
- 1 round/level
- Saving Throw
- Fortitude half (harmless)
- Spell Resistance
- Yes (harmless)
The totem emanates positive energy that spreads out in all directions. Each round, the totem removes one charm or fear effect on each ally in the area. In addition, the totem wakes up sleeping (magically or otherwise) allies immediately. Finally, the totem allows all allies in the area to make two saving throws against mind- affecting effects and choose the better result.