Transfix

Oriental Adventures (OA)Updated Oriental Adventures (3.0)

Transfix is a D&D 3.5 spell (Enchantment (Compulsion)) from OA. On class lists for Wu Jen (Level 6). Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Will negates; Duration: See text; Casting time: 1 full round.

School
Enchantment (Compulsion)
Casting Time
1 full round
Components
V, S, M
Range
Medium (100 ft. + 10 ft./level)
Area
10 ft. burst
Duration
See text
Saving Throw
Will negates
Spell Resistance
Yes

This spell causes humanoids of Medium-size or smaller within the area to freeze in place, standing helpless as if affected by the hold person spell.
When casting the spell, you must specify some condition that must be met to release the victims—"Wait here until I return", or "Stay here for all eternity!" for example.
You may specify any condition, however implausible, but the spell ends as soon as that condition is met.
For every hour the creatures are transfixed, they can attempt another saving throw.
The spell affects an area, not (directly) the creatures in it, so creatures that are removed from the area are freed from the spell’s effects, and humanoids of Medium-size or smaller that enter the area must make a successful saving throw or become transfixed.
If all affected creatures are freed from the spell, the spell ends and additional creatures entering the area are not affected.
Material Component: A drop of pine resin.