Transcend Mortality

Complete Mage (CM)Updated Supplementals (3.5)

Transcend Mortality is a D&D 3.5 spell (Transmutation) from CM. On class lists for Wu Jen (Level 9). Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level (D); Casting time: 1 immediate action.

School
Transmutation
Casting Time
1 immediate action
Components
V, S
Range
Personal
Target
The caster
Duration
1 round/level (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You feel your body surge with mystic power that rivals that of the gods themselves.

Transcend mortality was created as a last-ditch effort, a spell to use when all other options have failed. For the duration of the spell, you are all but indestructible. You gain the following benefits:

  • Damage reduction 30/epic.
  • Spell resistance equal to 21 + you caster level.
  • Acid, cold, electricity, fire, and sonic resistance 50.
  • Immunity to ability damage, disease, energy drain, poison, and death effects.
  • +10 enhancement bonus on all saving throws.
  • You do not need to eat, drink, or breathe.

Although this spell makes you effectively unkillable for the duration, that comes at a horrific price. You gain these benefits by using up all your remaining life force. When the spell ends, you are instantly slain and reduced to a pile of dust (as disintegrate). This effect allows no save and can’t be prevented by any means, though you can be resurrected normally afterward.