Tide of Chaos
Tide of Chaos is a D&D 3.5 spell (Devoted Spirit (Strike)) from ToB. On class lists for Crusader (Level 5). Range or area: Melee attack; Saving throw: None; Duration: 1 round; Casting time: 1 full round.
- School
- Devoted Spirit (Strike)
- Casting Time
- 1 full round
- Range
- Melee attack
- Target
- One creature
- Duration
- 1 round
- Saving Throw
- None
- Spell Resistance
- No
Prerequisite: chaotic alignment
The power of chaos swirls around you, lending strength to your attacks as you cast your fate to the whims of luck.
You must make a charge attack as part of this maneuver. If the target is lawful-aligned, you gain a +8 bonus on your attack (in addition to the charge bonus) and your attack deals an extra 4d6 points of damage. In addition, if your charge attack hits and the target is lawful-aligned, you become wreathed in anarchic energy. You gain total concealment against all attacks that target you until the beginning of your next turn.