Strike of the Broken Shield

Tome of Battle: The Book of Nine Swords (ToB)Updated Supplementals (3.5)

Strike of the Broken Shield is a D&D 3.5 spell (Setting Sun (Strike)) from ToB. On class lists for Swordsage (Level 4). Range or area: Melee attack; Saving throw: Reflex partial; Duration: Instantaneous; Casting time: 1 standard action.

School
Setting Sun (Strike)
Casting Time
1 standard action
Range
Melee attack
Target
One creature
Duration
Instantaneous
Saving Throw
Reflex partial
Spell Resistance
No

You study your opponent and deliver an attack precisely aimed to ruin his defenses and force him to scramble for his balance. While he struggles to ready himself, he becomes more vulnerable to your attacks.

As part of this maneuver, make a single melee attack. This attack deals an extra 4d6 points of damage. In addition, the target must make a Reflex save (DC 14 + your Str modifier) or become flatfooted until the start of his next turn. The target takes damage (normal melee damage plus the extra damage) even if his save succeeds. If the target cannot be caught flat-footed (he has uncanny dodge, for example), he still takes the extra damage from the strike but otherwise suffers no ill effect.