Spirit Steed

Eberron Campaign Setting (ECS)Updated Eberron (3.5)

Spirit Steed is a D&D 3.5 spell (Necromancy) from ECS. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, DF
Range
Touch
Target
One living animal
Duration
1 hour/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You channel the spirit of an ancient elf warrior into your steed, which must be a living animal. For the duration of the spell, your mount gains:

  • A +30-foot enhancement bonus to its base land speed.
  • The benefit of the Run feat. If the mount already has the Run feat, it can run even faster: six times its speed (if wearing light or no armor and carrying no more than a light load) or five times its speed (if wearing medium or heavy armor or carrying a medium or heavy load).
  • The ability to hustle for the duration of the spell without taking any damage (lethal or nonlethal) or becoming fatigued. This ability doubles the distance the steed can cover in a period of overland movement.

When the duration of the spell expires, the mount becomes fatigued.