Smell of Fear

Magic of Faerûn (Mag)Updated Forgotten Realms (3.0)

Smell of Fear is a D&D 3.5 spell (Transmutation) from Mag. On class lists for Ranger (Level 1), Consecrated Harrier (Level 1), Planar Ranger (Level 1), and others. Range or area: Touch; Saving throw: Will negates; Duration: 1 minute/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
One creature
Duration
1 minute/level
Saving Throw
Will negates
Spell Resistance
Yes

You bestow your target with an aroma that attracts predators.
The smell triples the chance of encountering wandering monsters in the area.
Attracted creatures won’t necessarily attack the target to the exclusion of others; they’re just attracted to the area.