Sigil of Healing
Sigil of Healing is a D&D 3.5 spell (Conjuration (Healing)) from MMM. Range or area: Touch; Saving throw: Will half (harmless; see text); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Conjuration (Healing)
- Casting Time
- 1 standard action
- Components
- S, M/F
- Range
- Touch
- Area
- 10-ft.-radius burst
- Duration
- Instantaneous
- Saving Throw
- Will half (harmless; see text)
- Spell Resistance
- Yes (harmless; see text)
This rune radiates a pulse of healing energy that heals all creatures within the area for 4d6 hit points. Undead within that area take a like amount of damage (with a Will save for half, and spell resistance applies).