Shadowguard

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Shadowguard is a D&D 3.5 spell (Evocation [Good]) from MMM. On class lists for Paladin (Level 4). Range or area: Personal; Duration: 1 round/level (D); Casting time: 1 standard action.

School
Evocation [Good]
Casting Time
1 standard action
Components
V, S, DF
Range
Personal
Target
You
Duration
1 round/level (D)
Spell Resistance
Yes (see text)

This spell protects you with a glowing barrier of scorching light, which lashes out at any creature that attacks you in melee. Any creature that makes a successful melee attack against you with its body or a handheld weapon deals damage normally, but at the same time the attacker takes 1d6 points of holy damage, +1 point per caster level (maximum +15). If the attacker has spell resistance, it applies to this effect. Creatures wielding weapons with exceptional reach are not subject to this damage. When casting this spell, you appear to immolate yourself in heavenly fire, but the flames are thin and wispy, giving off light equal to only half the illumination of a normal torch (10 feet). The flames are gold, silver, white, bronze, blue or green (your choice).