Shadow Arrow

Champions of Ruin (CR)Updated Forgotten Realms (3.5)

Shadow Arrow is a D&D 3.5 spell (Necromancy) from CR. On class lists for Assassin (Level 4), Justice of Weald and Woe (Level 4), Ranger (Level 4), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 1 swift action.

School
Necromancy
Casting Time
1 swift action
Components
V, M
Range
Touch
Target
One masterwork arrow or bolt
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes

This spell is cast upon a masterwork arrow or bolt, transforming it into pure black shadow. Make a ranged touch attack with the missile instead of a normal ranged attack. Instead of dealing normal damage, a shadow arrow deals 1d6 points of Strength damage. The arrow or bolt must be fired during the same round the spell is cast, or the magic dissipates and is lost. The projectile is destroyed even if it misses its target.

Material Component: Masterwork arrow or bolt.