Scorpion Parry

Tome of Battle: The Book of Nine Swords (ToB)Updated Supplementals (3.5)

Scorpion Parry is a D&D 3.5 spell (Setting Sun (Counter)) from ToB. On class lists for Swordsage (Level 6). Range or area: Personal; Saving throw: None (harmless); Duration: Instantaneous; Casting time: 1 immediate action.

School
Setting Sun (Counter)
Casting Time
1 immediate action
Range
Personal
Target
The caster
Duration
Instantaneous
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You knock your opponent’s attack aside, guiding his weapon into one of his allies.

Your keen eye and ability to discern a foe’s motives and intentions allow you to deflect an incoming attack into a different target.

If an opponent attacks you, you can initiate this maneuver to make an opposed attack roll as an immediate action. If your foe’s result is higher, he attacks you as normal. If your result is higher, you can choose a creature adjacent to you and within your opponent’s threatened area. The chosen creature is the new target of your foe’s attack. Use your enemy’s original attack roll result to determine if he strikes the new target.