Rallying Strike
Rallying Strike is a D&D 3.5 spell (Devoted Spirit (Strike)) from ToB. On class lists for Crusader (Level 6). Range or area: Melee attack; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Devoted Spirit (Strike)
- Casting Time
- 1 standard action
- Range
- Melee attack
- Target
- One creature
- Duration
- Instantaneous
- Saving Throw
- None
- Spell Resistance
- No
Your weapon blazes with divine energy as you smite your enemy. The energy discharges in a great pulse, sweeping over your allies and mending their wounds.
As part of initiating this strike, you must make a successful melee attack against an enemy whose alignment has at least one component different from yours. This foe must pose a threat to you or your allies in some direct, immediate way. If your attack hits, you and all allies within 30 feet of you heal 3d6 points of damage + 1 point per initiator level (maximum +15).