Mark of the Cyclone Tamer
Mark of the Cyclone Tamer is a D&D 3.5 spell (Transmutation) from MMM. Range or area: Touch; Saving throw: See text; Duration: 1 min./level; Casting time: 1 round.
- School
- Transmutation
- Casting Time
- 1 round
- Components
- S, M/F
- Range
- Touch
- Target
- One creature
- Duration
- 1 min./level
- Saving Throw
- See text
- Spell Resistance
- No
Winds gust around the subject for 1 round. At the beginning of the second round, a small cyclone 20 feet in diameter forms with the subject in the center, and he is lifted off the ground to a height of 30 feet. While within the cyclone, the subject gains a fly speed of 60 feet. He is immune to nonmagical ranged attacks, and gains immunity to fire. The cyclone grants him a +10 circumstance bonus on Reflex saves. Creatures within the area of the cyclone must make Reflex saves (the DC equals the rune's DC) or be hurled 1d6 x 10 feet away in a random direction and take 1d6 points of bludgeoning damage for each 10 feet traveled. Those who make the saving throw take 2d6 points of bludgeoning damage from random objects and environmental material slamming into them.