Mark of Regeneration

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Mark of Regeneration is a D&D 3.5 spell (Transmutation) from MMM. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates (harmless); Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
S, M/F
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
1 round/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
Yes (harmless)

The subject gains fast healing 20. Also, the subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multi-headed creatures), broken bones, and ruined organs grow back. After the mark is activated, the physical regeneration is complete in 1 round if the severed members are present and touching the creature. It takes 1 minute otherwise. Mark of regeneration also rids the subject of exhaustion or fatigue and eliminates all nonlethal damage the subject has taken. It has no effect on nonliving creatures (including undead).