Lucky Cape
Lucky Cape is a D&D 3.5 spell (Abjuration) from MoE. On class lists for Artificer (Level 3). Range or area: Touch; Saving throw: None (object); Duration: 10 minutes/level or until discharged; Casting time: 1 minute.
- School
- Abjuration
- Casting Time
- 1 minute
- Components
- S, M
- Range
- Touch
- Target
- One cloak or cape
- Duration
- 10 minutes/level or until discharged
- Saving Throw
- None (object)
- Spell Resistance
- No (object)
A cape imbued with this infusion allows the bearer to draw upon the luck stored within it, gaining an immediate reroll of a saving throw. The decision to use this ability must be made before the DM declares whether the saving throw results in success or failure. The wearer must take the result of the second roll, even if it is worse. The magic of this infusion functions only one time.
Material Component: A two-headed coin.