Life to Undeath
Life to Undeath is a D&D 3.5 spell (Necromancy) from MMM. Range or area: Close (25 ft. + 5 ft./2 levels); Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
Targets: One living creature and one undead creature (see text) Duration: Concentration, up to 1 round/level Saving Throw: Will half Spell Resistance: Yes This insidious spell tears the life force out of a victim, causing the target intense pain as its vitality is drained into a nearby undead creature. Each round the caster concentrates, the living target takes 4d6 points of damage and the undead creature regains the same amount of damage. If the undead creature is already at maximum hit points, it gains the excess as temporary hit points. It can gain temporary hit points equal to half of its maximum hit points or less; the temporary hit points last for 1 round per caster level.