Know Motivation

Oriental Adventures (OA)Updated Oriental Adventures (3.0)

Know Motivation is a D&D 3.5 spell (Divination) from OA. On class lists for Shaman (Level 2). Range or area: 60 ft.; Saving throw: Will negates (see text); Duration: Concentration, up to 1 minute/level (D); Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S, F
Range
60 ft.
Area
Quarter circle emanating from the caster to the extreme of the range
Duration
Concentration, up to 1 minute/level (D)
Saving Throw
Will negates (see text)
Spell Resistance
No

You can sense the basic needs, drives, and emotions of creatures within the spell area.
Each round, you can focus your attention on one creature within the area and learn what is currently motivating its actions—for example, hunger, thirst, fear, fatigue, pain, uncertainty, rage, hatred, curiosity, hostility, friendliness, love, and so on.
Focus: A prayer written on a strip of cloth and tied around your forehead.