Jade Strike
Jade Strike is a D&D 3.5 spell (Evocation) from OA. On class lists for Shugenja (Level 4). Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Reflex half; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Medium (100 ft. + 10 ft./level)
- Area
- 20 ft. radius burst
- Duration
- Instantaneous
- Saving Throw
- Reflex half
- Spell Resistance
- Yes
You call up holy jade power to smite your enemies.
Only Tainted creatures, undead, and creatures with the Shadowlands subtype are harmed by the spell; other creatures are unaffected.
The spell deals 1d8 points of damage per two caster levels (maximum 5d8) to undead and creatures with the Shadowlands subtype, and blinds them for 1 round.
A successful Reflex save reduces damage to half and negates the blinding effect.
The spell deals only half damage against creatures with a Taint score (and without the Shadowlands subtype), and they are not blinded.
They can reduce the damage in half again (down to one-quarter of the roll) with a successful Reflex save.
In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus on attackers’ attack rolls (they are effectively invisible), moves at half speed, and suffers a 4 penalty on most Strength and Dexterity-based skills.