Iron Construct

Eberron Campaign Setting (ECS)Updated Eberron (3.5)

Iron Construct is a D&D 3.5 spell (Transmutation) from ECS. On class lists for Artificer (Level 4). Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level; Casting time: 1 full round.

School
Transmutation
Casting Time
1 full round
Components
S, M
Range
Touch
Target
One construct
Duration
1 minute/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You transform an existing construct into a powerhouse of hardened iron, similar to the effect of the iron body spell. The construct gains damage reduction 15/adamantine. It takes half damage from acid and fire attacks of all kinds. Even if it is not a golem, however, it becomes vulnerable to all special attacks that affect iron golems.

The construct gains a +4 enhancement bonus to Strength, but takes a —4 penalty to Dexterity as well (to a minimum Dexterity of 1).

The construct’s weight increases by a factor of five.

Material Component: A small piece of iron that was once part of an iron golem, a hero’s armor, or a war machine.