Hunter's Mercy
Hunter's Mercy is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Ranger (Level 1), Consecrated Harrier (Level 1), Planar Ranger (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- S
- Range
- Personal
- Target
- The caster
- Duration
- 1 round
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
Your eyes glow red, but you see the world as normal except when you look at your target. A small glowing dot reveals the creature’s weakest point.
This transmutation makes a bow strike true. Your first hit with a bow (not including crossbows) in the next round is automatically a critical hit. If you don’t hit in the round following the casting of this spell, the effect is wasted.