Hunter's Eye

Player's Handbook II (PH2)Updated Supplementals (3.5)

Hunter's Eye is a D&D 3.5 spell (Divination) from PH2. On class lists for Ranger (Level 2), Consecrated Harrier (Level 2), Planar Ranger (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 swift action.

School
Divination
Casting Time
1 swift action
Components
V, S
Range
Personal
Target
The caster
Duration
1 round
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

Your vision blurs for a moment.
When it clears, you can see through your enemies’ skin to spot their arteries, organs, and other vulnerable points.
Your slice into a foe with uncanny precision, allowing you to strike a foe’s vulnerable points and deal extra damage.
This spell grants you the sneak attack ability.
You deal an extra 1d6 points of damage per three caster levels.
If you already have the sneak attack ability, this damage stacks with it.