Hex of Weakness

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Hex of Weakness is a D&D 3.5 spell (Necromancy) from MMM. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: Permanent; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
Permanent
Saving Throw
Will negates
Spell Resistance
Yes

You call upon the unholy power of shadow to break your target's will, decreasing its ability to fight. The target takes a -8 penalty to Strength, Agility and Stamina (to a minimum of 1 each). Dispel magic and greater dispel magic have no effect on this spell, but break enchantment, limited wish, miracle, remove curse and wish can dispel it.