Heart Ripper

Spell Compendium (Sc)Updated Supplementals (3.5)

Heart Ripper is a D&D 3.5 spell (Necromancy) from Sc. On class lists for Assassin (Level 4), Horde Assassin (Level 4). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates; Duration: Instantaneous; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Duration
Instantaneous
Saving Throw
Fortitude negates
Spell Resistance
Yes

With a sweep of your hand, invisible magic slams into your target. With a bloody pop and squelch, the heart of your target bursts out its back, dropping the creature like a discarded rag doll.

Invisible bolts of force instantly slay the target you designate by driving its heart from its body unless it succeeds on a Fortitude save. If the target has HD higher than your caster level, it does not die on a failed saving throw, but instead is stunned for 1d4 rounds. Creatures that don’t depend on their hearts for survival, creatures with no anatomy, and creatures immune to extra damage from critical hits are unaffected by the spell.