Harmony

Player's Guide to Faerûn (PG)Updated Forgotten Realms (3.5)

Harmony is a D&D 3.5 spell (Enchantment (Compulsion)) from PG. On class lists for Bard (Level 1), Bard Variant (Level 1), Divine Bard (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: Variable (see text); Casting time: 1 standard action.

School
Enchantment (Compulsion)
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Duration
Variable (see text)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

When you play your instrument, sing your song, recite your epic poem, or speak your words of encouragement, you fill your allies with greater confidence than normal.
When you use the inspire courage function of your bardic music ability while this spell is in effect, the morale bonus on saving throws against charm and fear effects increases by 2, and the morale bonus on attack rolls and damage rolls increases by 1.
This effect lasts until your inspire courage effect ends.
If you don’t begin to use your inspire courage ability within 1 minute of casting this spell, the harmony effect ends.