Guided Path
Guided Path is a D&D 3.5 spell (Divination) from CM. On class lists for Bard (Level 1), Bard Variant (Level 1), Divine Bard (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.
- School
- Divination
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Duration
- 10 minutes/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
With a sudden flash of insight, you know exactly where to turn and which streets to travel.
This spell imparts to you the most direct route to a type of location within 1 mile. In this instance, a location is defined as a particular sort of building or establishment. For example, you could learn the route to the nearest tavern, temple, or blacksmith’s workshop. You can’t obtain directions to a specific location, such as the shop of Rufus the blacksmith. Additionally, the location’s purpose must be publicly known. If the thieves guild secretly operates out of a warehouse, you can’t obtain directions to the "headquarters of the thieves guild", because that is not publicly available information.